Technical Systems Designer
Designing the systems that shape the experience
4+ years of experience making games in bigger teams
Currently based in The Netherlands
A little about me...
"People often feel my work before they see it. I’m like an invisible architect of game feel".
I specialize in the designing systems that improve the experience for the player, like economy, progression, combat, and locomotion. My process runs from documentation and rapid prototyping through iteration, keeping every discipline in sync at every step.
More →Main Projects
A small selection of my work as game systems designer.
[Unreleased Project]
Working across multiple disciplines to integrate new systems and improve existing ones. Responsible for documentation, rapid prototyping, and iteration across various game systems.
Oh, Bugger!
Horde shooter with 21 people. Responsible for player combat, enemy, and optimization systems. Bridged the gap between design, art, and programming. Highlight: enemy grouping system.
Rivertale XR
Extended reality adventure game with 23 people, played with Arduino controls. Navigate the ship with physical props while trying to survive. Ownership over AI and combat systems.
Other Projects
Game jams, prototypes, and learning projects.
Mowdown
2023Fast-paced PvP party game where you battle another player using objects you mow over. Built around coordination and strategic choices.
VR Shooter 3Cs
2024Polished VR shooter template balancing comfort and realism. Features locomotion, weapon, interaction, UI, and AI systems, all tested and iterated for smooth sessions.
Sporadic
Game Jam 2023Puzzle platformer where you play as a spore that overtakes other entities with its roots. Use each host's unique traits to navigate and escape the lab.
Souls-like 3Cs
2023Souls-like template in Unreal Engine, built by reverse engineering Elden Ring's core systems. Features key combat mechanics and multiple AI types.
Bubble Brawlers
Game Jam 2022Local party game where bubble people fight to be last standing. Push opponents into sharp objects to pop them.
Libble Rabble Remake
2022Faithful remake of the arcade classic Libble Rabble. Control two characters simultaneously and use the line between them to loop around enemies for points.
Protect the Chest
2022Twin-stick shooter where you defend a wandering chest from enemy waves. Survive longer, collect upgrades, and fight a steadily scaling challenge.
Fishing Simulator
2023Fishing game built from scratch in Python without an editor. Catch and collect all fish types, and upgrade your gear to unlock new ones.
Galaga Shader
2023Procedural GLSL shader recreating the iconic Galaga star-field background, then converted to HLSL as a custom node in Unreal Engine.