About Me
My name is Sonny Roovers, a Game Designer with over 3 years of experience in Unreal Engine, but also familiar with Unity and Python-based scripting.
I've been making games since I was a kid, always looking for ways to make them more fun. Creating my first video game ignited the spark that drives me today.
I specialize in crafting polished player systems, focusing on combat, traversal, and AI systems, backed by a strong technical foundation and a systems-thinking approach.
Currently I study Game Design at Breda University of Applied Sciences, and am looking for an internship!


Unreal Engine

Unity

Jira

Maya

Microsoft Office

Python

Perforce

GitHub
Traits
Tools
- Positive
- Team-oriented
- Adaptable
- Communicative
Skills
Design & Professional Skills
- Design Documentation
- Research, Sketching & Prototyping
- Playtesting & Iterating
- Animation
- Agile [SCRUM]
Technical Skills
- Visual Scripting [UE Blueprints]
- Scripting [Unity C#, Python]
- Source Control [Perforce, GitHub]