About Me

My name is Sonny Roovers, a Game Designer with over 3 years of experience in Unreal Engine, but also familiar with Unity and Python-based scripting.

I've been making games since I was a kid, always looking for ways to make them more fun. Creating my first video game ignited the spark that drives me today.

I specialize in crafting polished player systems, focusing on combat, traversal, and AI systems, backed by a strong technical foundation and a systems-thinking approach.

Currently I study Game Design at Breda University of Applied Sciences, and am looking for an internship!

My Picture
Unreal Engine

Unreal Engine

Unity

Unity

Jira

Jira

Maya

Maya

Microsoft Office

Microsoft Office

Python

Python

Perforce

Perforce

GitHub

GitHub

Traits

Tools

  • Positive
  • Team-oriented
  • Adaptable
  • Communicative

Skills

Design & Professional Skills

  • Design Documentation
  • Research, Sketching & Prototyping
  • Playtesting & Iterating
  • Animation
  • Agile [SCRUM]

Technical Skills

  • Visual Scripting [UE Blueprints]
  • Scripting [Unity C#, Python]
  • Source Control [Perforce, GitHub]